Steven K. Mariner |
Last Updated: 18-Sep-2008 |
SSskmMLS03 History
SCENARIO ONE: THE WAR OF THE LEAGUE OF ARARLVE | |||
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Game-Turn 1 | |||
Mid-GT 1: The bulk of the Imperial Army heads up the road toward Endore. A heavy contingent remains behind to guard Urf Durfal, and the cavalry runs along the north side of the Undine. Coron heads in to negotiate personally with the Swamp-Creatures; Eodred stays with the main force and creates a Vortex. Emissaries are dispatched to the Elves. |
End of GT 1: Jeremiah Ben Ruben sends Emissaries to the Orcs and Elves and heads personally in toward The Swamps to negotiate with Sliggoth. Several of Endore's Light Spear units come out to advance the stopgap line beyond Endore's borders, and a lone Archer unit moves up to block the road. Ben Ruben creates a Force Wall on the bridge over the stream at the road, but Eodred dispells it. |
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Game-Turn 2 | |||
Mid-GT 2: Ben Ruben makes it to the Capital in The Swamps; more stopgap forces emerge from Endore to slow down and harrass the Imperial advance. Ben Ruben creates another Force Wall on the bridge over the stream at the road, but Eodred leaves it alone this time. |
End of GT 2: The main force continues up the road, stopping at Ben Ruben's Force Wall on the bridge. The cavalry continues its run along the north side of the Undine. Coron aborts the diplomatic mission to The Swamps and helps the Archers, who have run around the roadblock, kill one Endoran Archer unit. A Light Spear unit is forced to retreat from his position guarding the road at the Force Wall. Eodred has created a second Vortex. During the Diplomacy phase, Ben Ruben sways the Swamp-Creatures by one hex, while Coron's Emissary moves the Elves one closer to him. |
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Game-Turn 3 | |||
Mid-GT 3: Random Event Earthquake prevents anyone from moving or engaging in Combat. |
End of GT 3: Eodred creates another Vortex and moves all Vortices into a line. |
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Game-Turn 4 | |||
Mid-GT 4: The cavalry continue up the north side of the Undine; Coron runs into Endore with his Archer units to engage the West flank. Eodred moves with the main force a little further up the road to Endore. Three Endoran units are killed. Eodred creates a fourth Vortex and casts Immobilization on the lone Endoran Heavy Cavalry in the woods. |
End of GT 4: Endoran units surround Coron, but the attack goes badly and one attacking Archer dies. Other Endoran units step forth to continue to impede the progress of the Imperial Army. One small contingent runs out the north side of Endore to slow down the approaching cavalry. Eodred lines up the fourth Vortex into the wall of Vortices. |
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Game-Turn 5 | |||
Mid-GT 5: Endore's main force tries again for the surround attack against Coron, pinned down at the Riverbank. This time they successfully kill one Imperial Archer unit, at the cost of one of their own. The stopgap forces continue to array themselves to impede Imperial progress up the road. |
End of GT 5: Eodred casts River Crossing and Fear; some Heavy Horse succour to Coron's aid, smashing the western flank of Endore's main line. The remainder of the cavalry invade The Swamps and kill one Intelligent Mold unit. Endoran stopgap forces are all but obliterated, and Eodred drives her Vortices in three directions at once, spreading mayhem in their wake.. |
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© 1997-2008, Steven K. Mariner